Monthly Archives: April 2016

Jump In

Jump In is a personalized 3D interactive video game, aimed towards children 5-10 years of age. The game allows children to be active, while having fun. Statistics show that 31% of children in Canada are obese and it is a rising and very serious issue. Children and youth aged 6 to 17 spend an average of 9 hours, or 64% of their waking hours, being seated each day. Of those 64%, 91% are engaging in video games. Due to the amount of children partaking in stationary activities, such as video games, the goal of Jump In is to make children become ACTIVE while still doing what they love and having fun!

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Discrimination Video

As a graduate of Parkdale Collegiate Institute (a very multicultural high school in Toronto), I have had the privilege of being immersed in many different cultures and considered myself very well educated on diversity. That being said, I constantly am aware of how, much of the world is not as open to diversity. During my 4 years at Parkdale, I created a PSA touching on stereotypes along with a few of my fellow classmates and won an Anti-Discrimination contest across Canada in 2010. I recreated the idea of stereotypes in my second year here at Ryerson, using elements of the PSA from high school.

Health Magazine

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Health Magazine

Health is a magazine I made for a final project in my Graphic Design class this past fall 2015, at Ryerson. Each week we worked on a different part of the magazine and I am proud of the outcome. The title of the magazine is Health and is a magazine for women’s health, which is something I myself and very passionate about.

Mandala

A Mandala is a sacred symbol in Hinduism and Buddhism, made from a nest of squares and circles to represents connection. Mandala colouring books are current trends among adults as they bring out imagination and take us back to our childhood. They also work as a form of art therapy. Art is known to de-stress human beings, and these drawing are a form of creative expression. Mandala uses the program “Processing” to create abstract drawings based on one dominant circle, which has a set of rules that changed based on the variants. The size and width of the additional circles changed as they were drawn. Each time the sketch is played, it produces a unique Mandala. I then captured the images using a PDF function and my partner and I picked four of our favourites which were then printed on 48×36” paper. The print was then posted in the lobby of the Rogers Communication Center at Ryerson for anyone to walk by and color. A projection of the code ran on a Bristol board next to the Mandala for audience members to gain perspective to the process of how the Mandalas were made.

Self Portrait

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As a student in New Media, I recognize the significance of technology in our ever-changing world. New Media has taught me many digital skills, and I understand the importance in being able to adapt to changes in technology. This year I have begun enhancing my graphic design skills. I am teaching myself Adobe Suites, including InDesign, Illustrator and, Photoshop. Though I still have a lot to learn, my first personal project was to create a self-portrait. This seemed fitting, as it will become the face of my portfolio. I believe that having knowledge of Adobe Suits will be beneficial to any area of this digital world I find myself in and is something I am passionate and proud to be learning.